There are SO MANY invaders – and they keep coming, lower and lower! And the more you shoot them, the faster they get! You’ve blasted through dozens of armadas, and it seems like the onslaught will never stop. Suddenly, you feel those weird electrical pulses again, and everything flashes white, and the invaders are… gone.
Melvin sits, panting in the loading chamber. “Where (pant)
did (pant) they (pant) go?”
“I… don’t know.” You look out the window and see that man at
the high desk waving you back inside. “I guess we go back in?” You and Melvin
look at each other and shrug. You slide the cannon back to the left side, so
its door lines up with the space station airlock. The door opens, and you head
back into the vast chamber, which seems to be faring better. There are some
cracks and damage from the assault, but nothing is smoking anymore.
The man in metallic green at the high desk is shuffling some
papers… with his… tail?
“Where did they go?” shouts Melvin.
“Where did what go?” he asks in a condescending tone, not
looking up.
“Where did those invaders go? One second they were there,
and the next they were gone… where did they go?”
The man rolls his eyes. “You mean, where did WE go.”
“What?” asks Melvin, confused.
The man sighs. He has lizard skin, and wears shiny green
metallic clothes. He seems to have a long prehensile tail, which currently
holds a light green handkerchief with which it dabs his forehead. “The Primary
Defense Station, or as we call it, the Mothership, is not in normal space, of
course. We hide it in a parallel dimension in the multiverse, so that opponents
to the League of Civilized Planets cannot find us. This gives us the element of
surprise when we need to attack.”
Melvin raises an eyebrow, not that he has eyebrows. “Seems
to me you were pretty surprised by those invaders.”
The man harrumphs. “Yes… very troubling. We’ve never been
attacked here before. Our enemies have never had the ability to jump dimensions
in the multiverse before.” The tail keeps dabbing his forehead. “Honestly, I’m
not even sure what those were. Very troubling.” He takes a drink from a glass
of… water? You aren’t sure of anything at this point. “Regardless, when they
arrived, I executed emergency protocol 567Z, which transports the Mothership to
a different dimension. It uses a tremendous amount of energy, but here we are.”
Melvin is irritated. “You wouldn’t be anywhere if we hadn’t
shown up and blasted them with the laser cannon! You think it’s easy flying
through space into alien guts?”
The man seems embarrassed. “Yes… well, thank you for your
service.” He taps his stack of papers on the desk a few times, straightening
them into a neat stack. “So, I presume you are here for an assignment? Which
division are you with?” He eyes you critically. “You don’t seem to be in
uniform.”
“Solaris Starcruisers!” shouts Melvin excitedly. “That’s the
assignment we need!” The man’s eyes grow wide. “The Starcruisers? Surely I
would…” he looks over a list, and shakes his head. “The Starcruisers are the
galaxy’s most elite fighting force. It takes years of training, and even then,
only one out of a thousand are accepted. They recruit exclusively from the
Phaser Patrol.” Looking down from his ridiculously high desk, he shakes his
head again, frustrated. “What credentials do you have?”
You look at Melvin for help, but suddenly remember the
patches that Christa gave you. You pull out the case with the AASA logo. “Uh,
right here,” you say, holding it up. A tiny tray slides down the front of his
desk like a little elevator, and stops in front of you. You put the case on it,
and it slides back up to him. He opens it and squints. “Space Shuttle Pilot?”
he scoffs. “What system are you from?”
“Earth, sir,” you say. He puts his face in his hand, and his
tail starts wiping his brow again. He takes a deep breath, and speaks
deliberately, one word at a time. “Earth is no longer part of the League of
Civilized Planets. It does not even have a Space Defense Station.”
Melvin speaks up. “Yes it does! We built it ourselves! How
do you think we got here?”
“You… built it… yourselves,” he says, thinking that over. He
shakes his head again. “Well, however you got here, I can’t help you. The
entire point of this station is to send pilots on dangerous missions, and you
do not have the proper qualifications. The multiverse transport is right that
way,” he gestures to the platform on which you arrived, and looks back down at
his papers.
“Hold on a second,” says Melvin. “What qualifications do we
need?”
He rolls his eyes again, and speaks tiredly. “This station
gives out assignments for Star Raiders, Star Masters, Phaser Patrol, and very,
very occasionally, Star Cruisers. At a minimum, you would need to be a Scout in
the Star Raiders for me to assign you to any kind of ship. But you do not have
any kind of qualification, other than, apparently, license to drive shuttle
buses on…” and he spits the word out as he says it, “Earth.” He slides your patch
case off of his desk, and you catch it just before it hits the floor. “Now,” he
says absently, “I must solve the problem of how those invaders found us, so I
will bid you good day.” His tail hands him a pencil, and he starts scribbling
down notes and murmuring to himself.
Just then, you hear the flash noise of the transporter,
followed by a clattering. You turn to see a strange sort of robot, really more
of a computer on wheels, heading from the transport platform toward you. The
computer on wheels rattles as it moves. It has an ancient computer keyboard and
a primitive looking screen no more than a foot across. Text appears on the
screen, which it reads out loud in its primitive digitized voice. It rolls
shakily up to the desk and says “GREETINGS ADMINISTRATOR.”
The man at the desk looks down and sees it, and puts his
head in his hands. “Why me? Why today?”
More text appears on the rolling computer’s screen, which it
again reads aloud. “TERRAN SYSTEM REQUESTS STARSHIP COMMANDER.”
The man thumps the desk with his tail. “How many times do I
have to tell you? We cannot assign you a commander until your ships pass
inspection!”
The computer beeps. The screen refreshes and it repeats
“TERRAN SYSTEM REQUESTS STARSHIP COMMANDER.”
The Administrator pulls at his hair. “REQUEST DENIED!” he
shouts.
The computer beeps again. “I WILL RETURN IN 1 STARDATE,” it
says and starts a sort of K turn to begin its return to the platform.
“Wait a minute!” shouts Melvin. “Hey, Administrator! Can we
do this Terran thing?”
The Administrator starts turning from green to red. “No!”
“Why not,” asks Melvin. “Aren’t they part of the league?”
The Administrator lets out a long, exasperated sigh. “Yes,
the Terrans are technically part of the League. After all, they have the
richest Zenbar mines in the known universe. But our pilots are valuable, and
the Terran ships have never passed our safety inspections. As a result, I
cannot assign anyone, not even lowly Star Raiders, to Terran missions.”
“Because it’s too dangerous,” says Melvin.
“Yes, exactly,” says the Administrator. “I’m glad SOMEONE
understands the rules around here.”
“Since it’s so dangerous,” says Melvin, “anyone who survived
a Terran mission would have to be qualified for less dangerous missions, isn’t
that right?”
You speak up, “Melvin, I don’t like where this is going…”
The Administrator thinks it over, “Well…” he says, “I
suppose that’s right…”
Melvin continues, “So, if we complete this mission, we
should be at least at the level of a Star Raiders Scout, isn’t that right?”
The Administrator scoffs. “Yes, definitely. A Scout Raider
would not be safe in the Terran ‘Warship.’ But all that is irrelevant. I can’t
assign any of the pilots on my list to a ship that hasn’t been inspected.”
“I know,” says Melvin, “but we aren’t on your list.”
He looks over the list. “Say… you’re right.”
“But, if we help the Terrans, and come back alive, you’ll
have to put us on your list, isn’t that right?”
Enlightenment dawns on his face. “Yes… yes, I suppose that’s
true! Yes… yes! If you survive the Terran mission, I’ll have the House of
Viceroys off my back, and this rolling contraption out of my life, and if you
don’t survive, I won’t have two unlicensed earthlings bothering me anymore.
It’s win-win!”
You start to object, but Melvin flies over to the rolling
computer. “Well, what do you say? Okay if we pilot your warship?”
The computer screen goes blank, and then reads “PROCESSING…”
This text flashes for a while, and then it says “WELCOME STARSHIP COMMANDER.”
“Alright!” shouts Melvin. “Come on, Player! Let’s go!”
The computer starts rolling back to the platform. “Wait a
minute!” you shout. Pointing a thumb back at the Administrator, you say “That
guy says it isn’t safe!”
“Pffftt,” says Melvin. “That’s all red tape. All space
travel is dangerous. How bad could it be?”
“I… oh… whatever,” you say, and hanging your head, follow
Melvin and the clanking robot back onto the platform. Again a white flash, and
suddenly you, the rolling computer, and Melvin are on a different platform, in
some sort of… garage? Is it a space station? You can’t tell. There are no
windows, just stained cement walls. There is nothing in the room but a rusty
looking metal box, about five feet wide, four feet tall, and eight feet long.
Stenciled on the side in crooked letters it says “SUPER WARSHIP,” and
underneath that is a crude stenciled picture of a pixelated Starship
Enterprise.
You look around. “Okay… these are supplies for your warship,
yes? But the warship is… which way?” You look around, and see no doors in the
room, though one wall looks like it might be able to open up. The computer
rolls over to the rusty metal box, and pulls a handle. The back panel comes
loose and falls to the floor with a loud clang.
“Wait… you don’t mean…” You look into the crate, and see two
low seats inside, on either side of a small television screen with a single
joystick and button in front of it. You nervously read the shaky letters on the
green TV screen. “STARFLEET TO STARSHIP COMMANDER YOUR MISSION IS TO DESTROY 20
ALIEN WARSHIPS IN 24 STARDATES.”
“Wait, what?” you say, whirling on the robot. “This rusted
old crate is our warship?” You turn to Melvin. “I’m not exaggerating here… this
is actually a RUSTED OLD CRATE!”
The robot’s screen is blank for a moment, and then reads
“OUR SUPER WARSHIP IS INDESTRUCTIBLE” and then “IT IS ARMED WITH NINE PHOTON
TORPEDOES AND A PHASOR ENERGY WEAPON.”
“I’m not getting into a rusted old… wait… If there are
twenty alien warships, why are there only nine torpedoes?”
“YOU CAN RELOAD AT OUR SECRET STARBASES.”
“Huh,” you say. That almost makes sense. But... “Hold on…
how does this thing move?”
“WARP ENGINES POWERED BY PHASOR ENERGY ENABLE FASTER THAN
LIGHT TRAVEL.”
All this time, Melvin has been looking the “ship” over. “It
isn’t very comfortable,” says Melvin, but the robot’s right, it has hyperwarp,
force shields, weapons, and scanners. And I think
it’s airtight?”
“You think?” you
say, exasperated. “Melvin, it doesn’t even have windows! How can we see where
we are going?”
“SHORT AND LONG RANGE SCANS PROVIDE NAVIGATION DATA TO THE
GALACTIC MAP,” explains the robot.
“I know it seems nuts,” says Melvin, “but I think we can do
this.”
“But… look at the rust! Where is this thing from, Sears?”
“The rust is probably what holds it together. Come on, let’s
do this! It’s our only way to get to Solaris.”
You think that over, and sigh. “I suppose you’re right…”
“Come on!” shouts Melvin, “For the Queen!”
Melvin zips into the box, and you clamber in as well,
bending down so as not to hit your head. You climb into the hard metal
captain’s chair, which lets out painfully loud squeaks as you swivel it back to
see the robot putting the rear panel back in place. The robot’s screen reads
“GOOD LUCK STARSHIP COMMANDER,” as it clangs the rear panel back into place.
You hit your reset button, and to your annoyance, the number
of aliens and stardates on the screen changes. “Hey! Did you see that? I think
this thing is flaky.”
Melvin shrugs. “Well, it never did pass safety inspection.”
You give Melvin a dirty look, and push the button on the
console. There is a sudden whoosh, and you find yourself floating weightlessly.
“Oh come on,” you say, “not even artificial gravity?”
“Floating’s not bad, once you get used to it,” says Melvin.
You both stare at the flaky TV screen in front of you, your only connection to
the world outside. “Guess we better start scanning,” says Melvin.
Put the Stellar Track cartridge into your Atari 2600. Set both difficulty switches to b. Play until you destroy all aliens, and get a ranking of Admiral. Post a link to a video in the comments section of yourself completing the challenge.
Starship commander has successfully eradicated the aliens from the Terran System! Admiral rank achieved. https://www.youtube.com/watch?v=hhN-LZs9svk
ReplyDeleteThat's Admiral-able work! And 3 bonus points for unlocking a new chapter... well, new-ish...
DeleteRolz admirably tracked stellarly to complete challenge #34
ReplyDeletehttps://youtu.be/Q0RIRopiQxY
note: This one was completed in VR in a game called "EmuVR" which uses RetroArch emultor and Stella core.
A mix of the past and the present in gaming.
>Complete.Retro.Immersion<
Nice job, Admiral! You scored 2 bonus points, putting you into the 3 digit club! Clearly, the VR is giving you an Atariverse advantage... or should I say AtariVRse?
Delete